Monday, July 29, 2013

Smuggler

Already in the first, training, missions, we are faced with the fact that there are prohibited goods. We were threatened with dire punishments in the form of confiscation for fractions of a second and penalties, at times more than it cost.

Google has found a lot of conflicting information, the mythical trading skill Black Market and other stuff that is either initially sucked from the finger, or a few years out of date. How to deliver, for example, boosters? After all, they can be produced only in nulls, but they are still available in Jita. Who are these heroes and how they dragged their precious cargo here?

To dispel any doubts, I put the Standart Blue Pill in my cargo and flew from Jita three dozen systems in the one direction and the same back.

Result

I was twice fined, the fine both times was 1% of the market value of the drug. Both times it was a notice that the actual deterioration of relations is 0.02. Not bad. They caught me at a time when my ship was decloacked for passage in the gate. I did not notice it specifically, but I think it was the same gate at the border between Caldari and  Amarrians. Maybe it's  border controls, it stricter and all that. If so, then in principle it is possible to lay a better route. On the other gates I repeatedly observed how customs officer starts rapidly approaching, but I jump and he stays with his nose.

Being caught, I naturally refused to give them cargo and immediately jumped out. The consequences was listed above, do anything else they didn't have time. On the other side no one meets. Not delaying warp ahead and be happy.

Ships was tested:

  • Coverrt Tengu/Loki
  • Covert Ops frigate Cheetah
  • T1-interceptor Slasher

Conclusions

Smuggling can carry without too much trouble, if you do it on a regular basis, then you can consider the different nuances, such as to exclude from the route system with enhanced control. If you occasionally - just do not care.

Of course - no autopilot. Covert ship is desirable, but apparently not a prerequisite. Industrial ship hardly fit, and generally any clumsy bandura, which accelerates for long time before to warp.

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