Showing posts with label Venture. Show all posts
Showing posts with label Venture. Show all posts

Monday, July 29, 2013

Pale Nebula

This nebula was a surprise to me - in a list compiled based on the Internet, this has not been included. However, now I fill this gap.

Pale Nebula

It was found in the constellation Assilot, produced in her accordingly Viridian Cytoserocin.

There are two clouds - one smaller, 500 units of gas, the second 2,500. The distance between the clouds 150km, as result shot of one cloud does not reach to another.  The Viridian cloud  beat only thermals, in contrast to, for example, Amber, which deals double damage (Thermal and EM). So it's easy to tank.

There aren’t any NPC in this nebula! Neither warp or after. Rare fact, good for rookie. Local residents (mostly Americans) do not hunt me too, we simply do not intersect at the time. Midnighy in Moscow is sunshine in L.A. :)

Sunday, July 28, 2013

Venture: How to make enough ISK to buy a PLEX on your trial?

Disclaimer

  1. It’s possible.
  2. It’s not easy.
  3. And it's full of shit

I strongly recommend not to do it. Do not turn the game into a dull job. Money to pay for the game of the month you can earn for 1-2 hours, maximum for a day, in almost every country in the world. If you live in the ass of the world with a salary of $ 10-20 per month, you are unlikely to have a computer to play EVE Online. If you have – better spend time to learn how to make money by the Internet.

But if I have not convinced…

ventureUnlike Mining Barge, for which is not only need long learning, but also it can not be studied on the trial account, for Mining Frigate there aren't any requirements. You just have to do some training missions, earn a bit isk and learn game interface. It's all, you can fly and work. At least in systems with SS 1.0-0.8 we will not be killed nor players, nor NPC. Start the extraction and 20 minutes, you can safely go about your business. Meanwhile, the skills will be studied.


 

Wednesday, July 24, 2013

Mercium belt

  • Venture,  2 flights (6.000 m3 oremerciumbelt)
  • 2 battleships + 2 frigates
  • up to 2KK bounty
  • up to 3KK loot

Bountiful Banidine

  • banidineship: Venture
  • 2 battleships + 3 frigates
  • about 2KK bounty
  • about 2KK loot

Tuesday, July 23, 2013

Mercium Experiments

Mercium

  • use Venture (1080 m3 ore)

Asteroid catastrophe

  • Asteroid catastrophe, Objectivesuse Venture (1080m3 of ore)
  • 2 battleships + 3 cruisers
  • about 4KK loot
  • about 2KK bounty

Starting Simple

Starting Simple Objectives

  • you need Venture (2.000 m3 ore volume)
  • no hostiles

Passing the isk

Passing the isk,Objectives

  • you need Venture (1080 m3 ore volume)
  • no hostile there
  • 4 cruisers
  • up to 2 battleships and 3 frigates
  • about 2KK bounty
  • about 2.5KK loot

Monday, July 22, 2013

Venture

ventureThis magnificent ship has been introduced relatively recently. Earlier it was not anything like that, there was nothing that could be compared in its capabilities. All of these mining bonuses for ugly rookie ships, the use of cruisers for mining had gone like a bad dream. Now there is a mining frigate, which is so much better that other options shouldn't even be considered. If you are going to dig the gas (and it's worth it), you no longer need other mining ships.


So, what is it so good:

Sunday, July 14, 2013

Persistent Pests

  • Persistent Pests ObjectivesVenture
  • 2 cruisers + 2 frigates
  • poor bounty and loot

Another time, another agent and system:

  • cruiser +3 frigates
  • 3 small drones

Saturday, July 13, 2013

Coming 'Round the Mountain

  • Coming 'Round the Mountain ObjectivesVenture, 2 trips
  • 1st respawn 2 small drones
  • 2nd respawn 2 battleships + 2 frigs
  • 3d respawn 3 small drones
  • 1.5KK bounty
  • 1KK loot

Thursday, July 11, 2013

Beware They Live

  • Beware They Live Objectivesuse Venture/Procurer, 9.000 m3 ore, 2 trips
  • 2.5KK bounty + 2.5KK loot
  • 2 guns + 4 small drones
  • 2 battleships + 3 cruisers

Another time:

  • 2 guns +5 small drones
  • 4 cruisers
  • 1 strange battleship (see below)
  • poor loot

After this mission I want mining barge :) it’s too long on Venture. 9.000/384 = 24 min. Taking into account the the warps, NPC killing, etc… 30 minute and even more per one mission.


A Better World

A Better World Objectives
  • Ship: Venture (6000 m3 ore), 2 trip
  • 1 resp: 2 small drones
  • 2 resp: 4 small drones
  • no loot, no bounty

Another time:

  • 1 resp 1 cruiser + 2 frigates
  • 2 resp 3 small drones
  • 3 resp 5 small drones
  • 4 resp 2 small drones

Sunday, July 7, 2013

Saturday, July 6, 2013

Understanding Augumene

  • ship: VentureUnderstanding Augumene, objectives
  • cruiser and 3 frigates
  • bounty and loot not interested

Friday, July 5, 2013

Claimjumpers

Claimjumpers, objectives
  • use Venture
  • 5 cruisers
  • bounty and loot not interested
  • 2 jumps, different systems

next time:

  • battleship and 2 frigates
  • 1KK bounty, no valuable loot

Thursday, July 4, 2013

Unknown Events

  • use Venture, 2 flights (6000 m3 ore)unevents
  • 2 battleships and 2 frigs
  • 1KK bounty
  • 3KK loot

Second time was

  • 2 battleships and 3 cruisers
  • 2.5KK bounty
  • 4KK loot

Saturday, February 16, 2013

A little more about boosters

The most popular is the Blue Pill - booster that allows you to more effectively use shield booster. A major component for it is a gas Amber Cytoserocin.

This gas is produced in a group of systems, 8-TFDX, B-E3KQ, BR-6XP, G5ED-Y, O-LR1H, UL-4ZW, Y5J-EU. In the same place in space, dangle agents who in exchange for gas to give boosters BPC (Standard). These are sold only through the contracts and cost up to 10KK. Gas needed for the exchange, worth about 2KK. BPC for more powerful boosters (Improved) mined in battle and cost from 15KK, and Strong from 140KK. But they still need to get, and this is not simple.


Idea: a couple of rookie on Ventures will dig the gas and exchange it to BPC

Bad news: agent give BPC only once to one character :(. The second point – in nulls gas sites are usually protected by NPC, sometimes very seriously. So before you harvest gas you need to clear site from the enemies.

Another problem - you can't harvest gas on trial account (I hope it's not a problem for you). And sell the resulting BPC too. But trial chars can exchange the gas to BPC.

But if you want to try ...

So, if you want to gain experience of low and nulls fly and make a bit isks, a sin not to take advantage.

First of all, there are ladar sites w/o rats even in nulls. As example: Pale Nebula (Assilot, gas Viridian Cytoserocin). There are such signatures for other types of gas.

You need scout with minimal skills:

  • Mechanics 3
  • Jury Rigging 3
  • Afterburner 3
  • Warp Drive Operation 1
  • Astronautics Rigging 1
  • High Speed Maneuvering 1

Actually the first three needs only to learn last 2. We need them for fiting microwarp drive and rigs for ship velocity. Fourth will give us the ability to set warpstabs.

And miner:

  • Gas harvesting skills
  • skills from shield branches – you need fit shields extensder, booster, hardener
  • Mechanics 3
  • Jury Rigging 3
  • Shield Rigging 1
  • Hull Upgrades 1

Fly to the nearest constellation booster and back of Jita - about an hour. To the other can be a bit longer, well, two hours. The route goes through nulls, the locals do not like guests, but they are few.

Full ore cargohold has 500 units of gas it cost about 5KK isk. Also you can exchange first portion of gas to BPC, it cost up to 10KK. Actually agents gives you the BPC with 10 runs, it cost less 2-2.5KK, but it’s easy to mix up ;). This is kind of scam but it is allowed. Usually there are 4 agents. You, and your alt-scout – you will have 8 BPC, up to 80KK, so 85KK per one little trip. Is it not good enough for rookie?

Sunday, February 10, 2013

Gas harvesting for boosters

Gas harvesters can only be installed in the turret slot, and therefore specialized mining barges are not suitable for them. Until recently, gas production is carried out by a variety of BC, like Hurricane. To fit the maximum, 5 harvesters, required different tricks to increase the CPU.

Venture in gas cloud

It was somewhat illogical - well, why combat ships does gas harvesting, and why specialized mining barge unable to do this? But, in general, are all used. In this regard, EVE developers are trying to make the game more logical, but they not too strive. This is not chess, where the horse goes only by one manner, there you can throw it to the head of your opponent.

However, with the advent of the mining frigate Venture everything finally fell into place. Its rate of harvesting is comparable to previous method. When you have all the necessary skills his two harvester extract per unit of time as much gas as 5 of the traditional BC. No additional crutches is necessary. A volume of 5.000 m3 cargohold is brilliant. Previously, it was necessary to have the industrial ship to drag the extracted gas. It is no longer necessary.

Fit

In low sec there are no rats in gas sites. But there are PvP players. So I recommend fit:

  • one extra warp stab in low slot
  • in middle and shield extenders and shield hardener
  • cloacking device and 2 gas harvesters in high slots
  • rigs for agility

Shield booster isn’t useful, if fight happens, it will be too quick.

Fit for nulls is different, it is determined that you need to protect yourselves from the NPC and cloud blows. Otherwise, you simply will not live till meeting with the PvP players. So, this fit is more for PvE.

  • Damage Control
  • Shield Extender + Shield Booster + EM Shield Hardener
  • cloacking device and 2 gas harvesters in high slots
  • 3 Anti-Thermal shirld rigs

Harvesting

Gas harvesting is nervous job. It is mined mainly in low and null secs, there are constellations where the most frequent gas clouds. About null sec gases and their constellations I will tell separately, low sec constellations:

  • The Forge: Mivora
  • Lonetrek: Umamon
  • Placid: Amevync
  • Solitude: Elerelle
  • Aridia: Fabai
  • Derelik: Joas
  • Heimatar: Hed
  • Molden Heath: Tartatven

It also comes in other constellations, in nulss and in the empire, but in much smaller amounts. You can fly through systems for a long time and won't find anything. So if you do this on a serious basis, it will have to go to mentioned above.

Good news – only few of the players do gas harvesting. So you have a weak competition. And it's not asteroid belts, where PvP players can just to click and go to visit you. They will have to run the probes, scan you ... Accordingly, at this stage regular scan checking will give you a chance.

The bad news – it is low sec, there are lots of PvP players. Gate camps, tacklers on station undock. By the way, despite the decent amount of cargohold, it is still not enough. Appetite comes with eating :) You need to fly somewhere and unload mined. It is best, of course, if you have own POS - no one has caught you on the undocking. But it is expensive, troublesome and even the question of how local residents would reacted on it : maybe someone for no good reason, according to this system of their own, and you - an unwelcome guest. In addition you will have to go to neighboring systems, gas clouds are not that big and fast running out.

The best alternative - transport on twink char. Dug up, thrown into the container out, twink had logged in, collected, and disappeared again we go mein. Similarly, we proceed with the scout - in fact most of the time he has nothing to do.

Example

I came across a Pipe Nebula, there are three clouds with Vermillion Mykoserocin, 1.000 units each.

Production cycle of T2-harvesters is 30 seconds, they extract 20 m3. With the 100% bonus it is 40 m3. Two harvester - 80 m3, 160 m3 of gas per minute. 3,000 units, the volume of 10 m3 each, a total of 30,000 / 160 = 187.5 minutes, a little more than three hours by one miner. In reality, all four - it takes time to travel. The cost of ~ 7,000 per unit, for a total of 4 hours 21KK = 5KK on the miner per hour. So of course it is better to use three or four windows.

Thrice was hiding from the probes, but it was a false alarm - probably looking for WH. I almost got caught by Machariel on undocking. Locale and scan are full of enemies, but no one has arrived to me.

Then I was scaned. For the fourth time, I was too lazy and did not hide. Immediately Nemesis has arrived and tried to kill me. Although it's weird - stealth bomber could fly cloacked and I would not see him before he flew up and burst out with all guns. So i was lucky twice. Apparently he was lazy  too.