Showing posts with label level 5. Show all posts
Showing posts with label level 5. Show all posts

Tuesday, February 19, 2013

Sansha on the Horizon

Well, here I got to the fifth level missions. Specially 2 days I run missions from the second level to the fourth, standings were growing, and finally fifth ...

The job description

Sansha forces recently start an offensive into new territories. So far we have been able to hold them back, but every day it's harder. Recently, we found a new base Sansha on our side of the border. Now we have no free way to deal with this problem. I want you to figure it out. Destroy the station and all the ships of Sansha, which will protect it.

Task

Destroy the outpost Sansha and all enemy ships guarding it.

Reward

After completing this task, you will receive the following awards:
83488 LP (!) Eighty! Three! THOUSANDS!

And isks a bit, to support the pants: 3.7KK + more 3.6KK bonus, if you have finished in time.

On the fourth level missions such is not even close. But the complexity of... full shit

Monday, February 20, 2012

Sansha on the Horizon. Part 2

Part 1 is here.

It turned out it's not particularly difficult. Although it is troublesome. However, I was lucky - whether a day laborer, whether by themselves, these systems are not popular in factional wars, but no one didn't bother me, not kept watch near the dock.

I did it on Raven, solo, without second damager or logist. Raven was Navy Issue, with t2 fit, except missile launchers and rigs. I just haven’t enough skills for it. So launxhers was Arbalest, rigs t1. I’ve used passive shield tank (resists and shield extenders) and shield booster. Missiles was factional Caldai, with EM damage. In low slots was Ballistic Control System II and 2 Power Diagnostic System II – they give bonus for shield,capacitor, and recharge rate of both.

The neutralizers simply kill me. It's very difficult to kill them - I've sawed one with three rewarps, then spat and focused on the goals of the mission.

During the time while other NPC gnaws me the shield - neutralizers suck capacitor to zero. And this time isn't so much - not enough to kill a battleship. When shield has gone - warp out, dock (the most dangerous moment) and over again. If I heat modules, the one battleship was killed in a single pass. 4 BC were killed in a single pass in any case.

Loot are worthless, salvage also is not worth it spent on its collecting time. 380K and 1.5KK respectively.