Less than three days left before I could get into a Rorqual, it's time to seriously think about how can I organize the process of harvesting. The main problem is the lack of a normal hangar for ships. Mining ships can be put there, others - no.
The old technology
- Cyno-vigil flies in the vanguard and sets the beacons.
- Then followed by Carrier, which brings full hangar of ships - mining, industrial, combat, repair, scout.
- Finally, my fighting hard workers fly on Slashers. They can harvest gas on Venture, and if necessary, take the strategic cruiser / bomber / BS and wallop red crosses, and even white squares.
- When they arrive - they change slasher on the suitable at this moment ship, shoot / mine. Carrier transports result to the POS which is not too far away, in low or NPC-nulls.
- Cut down in reverse order - will ship all in car and, fly out on minmatar frigates.
The only drawback of such a scheme - a small cargo hold of Carrier. Even if i use containers, it transports a total of about 1,300 units of gas. Fuel is a real problem: it's not expensive, it is simply absent in the claim nulls, when Carrier need three jumps to reach the Empire.
Rorqual
Rorqual solves the problem of frequent jumps - 250,000 m3 ore cargo hold + 30.000 usual cargo + 40.000 fleet hangar - total is 320,000 m3 = 32.000 units of gas.
But there is a new problem - where change ship?. I can't use Rorqual and Carrier at the same time - the character is only one. So in any case I must first arrive by carrier, unload the ships, and come back, to take Rorqual and then fly already for harvesting.
Of course, I can set a small POS and keep and fit ships there, but it's not suitable. The gas is extracted in claim nulls, and to attract too much attention is undesirable. Install POS - this is like a slap in the face of the local alliance. Simply put - do not need to become impudent.
So I can unload ships exclusively to the hands of the characters who will fly on them. After some meditation, I've list of my alts and twinks:
- damager on BS (Raven)
- explorer
- support (logistics)
- 2 miners (Venture) – twinks of explorer and support
- 1-2 others – for cyno
- trader/POS manager
Previously, damager could fly on bomber and venture, explorer could fly on mael (most recently - vargur), bomber, and also venture. And support too… But not now. Now, they are attached to their ships
POS
Since is no more reasons to carry it from one place to another, a large Caldari tower was installed, in a place that has already established itself as a quiet, one jump from high-sec.
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