Thursday, February 14, 2013

The factional war

The network has quite a popular guide on "how newby can make PLEX on the factional wars". Guide is quite old, and therefore the question arises - how much it is  actual. Well, I do have doubts about its feasibility. But I'll try and I will periodically throw up different little thoughts on this.

While it is possible to note two things.

The first - the factional wars is a huge number of PVP playes, who pvp from morning to evening. In nulls compared to low sec regions of faction wars - just so quiet grace, there are empty systems in which people show up not every day, to shoot a little to red crosses.

The only plus point compared to nulls - there aren't mobiles. The truth is - this has no sense, because they do not really even need. In the sense that you can certainly push bunch of warp stabs into frigate  and fly almost calm. But if you make agent run, then you can forget about warp stabs. And banal mission becomes like a circus with horses - you have to fly through several systems of continuous fighting.

Scout help you a lot, he  flies in front of a white horse on the frigate with warp stabs, jump to gates first  and puts the bookmarks. But scout can only detect an ambush, disperse foes who are camping the gate he can not do.

By the way, this is the first difference of the above-mentioned guidelines i’ve already found. Scouts on the shuttle - this is kind os suicide. Much better suited appropriate frigate. I use minmatar ones: Slasher, Vigil, Probe

  • It has 2-3 low slots in which you can fit warp stabs. This is reason why any frigate preferable than the shuttle. Even rookie ship
  • Frigate can be fitted with cloack device . It isn't a stealth bomber, you can't sneak up on enemies, but you can safely throw it anywhere, turn on the cloack and not worry that he will be killed.
  • Frigate can be modified with rigs Small Hyperspatial Velocity Optimizer I. As a result of warp speed to increase up to 10 AU/s and more, depends of your skills. Not bad when you have to go around the crowd of agents.
  • MWD - a very necessary thing for making bookmarks on station undock and near gates. At least, it's much faster. If you need to fly 150 km, what is preferable - frigate with microwarp drive flies at 3 km/s, and the shuttle only 0.6. Is there a difference?

The second point is:

How to convert LP to isks?

In guide as a basis for the calculation is taken conversion rate 1 LP = 2000 isk. But most of goods in LP-shop, when you properly calculate it, will be unrealistic expensive. To put it simply for the money they are not wanted.

Example

Tempest Fleet Issue is about 360KK in Jita, and we are offered a BPC for 250.000 LP + 20KK isk. About implants I even don't want to say anything, prices have fallen and it is just a garbage . The same applies to the guns and missile launchers.

Of course, you can find goods for which the convert ratio is 2000:1 and even more. At least in theory. In practice, when you sell a lot of expensive factional modules, there aren't enought byers and prices crumble. And, someone has to sit in Jita and correct price constantly. It takes a lot more time than you might expect.

Why do you need EVE Test Server?

Developers use it to test new versions of the game. And we, mere mortals, too, to test new formats ... For example fleets, warfare tactics… You can play around with different sets of fit and for many other things.

You want to know how many suicide Tornado they need to kill your Tengu? It's good idea to do it on test server than destroy real tengu for a couple of billion isk.

And so on. Wellcome to the test server.

Wednesday, February 13, 2013

Kamikaze Attack

You can not relax even in high sec. Especially, if you have in the cargohold something valueable. Or a good fit. In short, anything that can be looted from the your wreck. And just like that can fill up, for fun and as a decoration  for killboard. Well, these guys love when innocent victims hurling thunderbolts in the chat. Than stronger batthert, the more fun.

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There were no signs of sudden arrival of assholes. Just before it I left corporation, to avoid offwar and rest assured that I'm really in high sec in complete safety. Moved on a mission almost on autopilot. And suddenly discovered that I'm going there in the pod. Two tornadoes have exchanged to one Tengu and while I was turning they have looted wrecks . 2.3B has gone into the trash, drop off was about 700-800KK.

Congratulations to Red Alliance with luck.

If your ship or cargo is has something of value, then:

  • Have undocking boolmark
  • no autopilot
  • If there is no urgent need for the dock, it is best to hang on the spot in cloak, than once again approaching the station.
  • No use expensive fit if it isn’t necessary
  • If you has active tank, it should MUST be turned on, ALWAYS
  • There are no guarantees that it will help. Sooner or later, your ship will be destroyed. And there is, as always, suddenly.
  • do not fly the 13th :)

Tuesday, February 12, 2013

Intercept The Saboteurs

You need to fly and beat the bad guys along the way to take away their cargo container with Confiscated Viral Agent.

The first small batch of frigates meet us upon arrival. Then go through the acceleration gate and meet three groups of the bad guys. Basically, frigates, cruisers and several industrial ships. There is also battleships, but we can don’t even touch them.

You can do this mission fast: Just fire back a nearest group that includes the transports, pick up cargo and warp out. The remaining two groups don't aggro.

Sunday, February 10, 2013

Synth X-Instinct Booster Reaction

Well, I harvested Vermillion Mykoserocin, decided to look for out of it you can cook.

40 Vermillion Mykoserocin + 20 Garbage = 30 Pure Synth X-Instinct Booster

I have 3000 Vermillion Mykoserocin, or 75 portions. So I need 1,500 units of Garbage and on the output I will get 2,250 units of Pure Synth X-Instinct Booster. It will take 75 hours.

It is still not ready booster, the result will need to download the lab. Along with the reaction BPC and the necessary minerals. And these BPC (surprise!) isn't available on the market. They can be obtained only in the pirate LP-shops, or in combat ladar sites, or throught contracts.

Gas harvesting for boosters

Gas harvesters can only be installed in the turret slot, and therefore specialized mining barges are not suitable for them. Until recently, gas production is carried out by a variety of BC, like Hurricane. To fit the maximum, 5 harvesters, required different tricks to increase the CPU.

Venture in gas cloud

It was somewhat illogical - well, why combat ships does gas harvesting, and why specialized mining barge unable to do this? But, in general, are all used. In this regard, EVE developers are trying to make the game more logical, but they not too strive. This is not chess, where the horse goes only by one manner, there you can throw it to the head of your opponent.

However, with the advent of the mining frigate Venture everything finally fell into place. Its rate of harvesting is comparable to previous method. When you have all the necessary skills his two harvester extract per unit of time as much gas as 5 of the traditional BC. No additional crutches is necessary. A volume of 5.000 m3 cargohold is brilliant. Previously, it was necessary to have the industrial ship to drag the extracted gas. It is no longer necessary.

Fit

In low sec there are no rats in gas sites. But there are PvP players. So I recommend fit:

  • one extra warp stab in low slot
  • in middle and shield extenders and shield hardener
  • cloacking device and 2 gas harvesters in high slots
  • rigs for agility

Shield booster isn’t useful, if fight happens, it will be too quick.

Fit for nulls is different, it is determined that you need to protect yourselves from the NPC and cloud blows. Otherwise, you simply will not live till meeting with the PvP players. So, this fit is more for PvE.

  • Damage Control
  • Shield Extender + Shield Booster + EM Shield Hardener
  • cloacking device and 2 gas harvesters in high slots
  • 3 Anti-Thermal shirld rigs

Harvesting

Gas harvesting is nervous job. It is mined mainly in low and null secs, there are constellations where the most frequent gas clouds. About null sec gases and their constellations I will tell separately, low sec constellations:

  • The Forge: Mivora
  • Lonetrek: Umamon
  • Placid: Amevync
  • Solitude: Elerelle
  • Aridia: Fabai
  • Derelik: Joas
  • Heimatar: Hed
  • Molden Heath: Tartatven

It also comes in other constellations, in nulss and in the empire, but in much smaller amounts. You can fly through systems for a long time and won't find anything. So if you do this on a serious basis, it will have to go to mentioned above.

Good news – only few of the players do gas harvesting. So you have a weak competition. And it's not asteroid belts, where PvP players can just to click and go to visit you. They will have to run the probes, scan you ... Accordingly, at this stage regular scan checking will give you a chance.

The bad news – it is low sec, there are lots of PvP players. Gate camps, tacklers on station undock. By the way, despite the decent amount of cargohold, it is still not enough. Appetite comes with eating :) You need to fly somewhere and unload mined. It is best, of course, if you have own POS - no one has caught you on the undocking. But it is expensive, troublesome and even the question of how local residents would reacted on it : maybe someone for no good reason, according to this system of their own, and you - an unwelcome guest. In addition you will have to go to neighboring systems, gas clouds are not that big and fast running out.

The best alternative - transport on twink char. Dug up, thrown into the container out, twink had logged in, collected, and disappeared again we go mein. Similarly, we proceed with the scout - in fact most of the time he has nothing to do.

Example

I came across a Pipe Nebula, there are three clouds with Vermillion Mykoserocin, 1.000 units each.

Production cycle of T2-harvesters is 30 seconds, they extract 20 m3. With the 100% bonus it is 40 m3. Two harvester - 80 m3, 160 m3 of gas per minute. 3,000 units, the volume of 10 m3 each, a total of 30,000 / 160 = 187.5 minutes, a little more than three hours by one miner. In reality, all four - it takes time to travel. The cost of ~ 7,000 per unit, for a total of 4 hours 21KK = 5KK on the miner per hour. So of course it is better to use three or four windows.

Thrice was hiding from the probes, but it was a false alarm - probably looking for WH. I almost got caught by Machariel on undocking. Locale and scan are full of enemies, but no one has arrived to me.

Then I was scaned. For the fourth time, I was too lazy and did not hide. Immediately Nemesis has arrived and tried to kill me. Although it's weird - stealth bomber could fly cloacked and I would not see him before he flew up and burst out with all guns. So i was lucky twice. Apparently he was lazy  too.

Tuesday, December 18, 2012

Choice of race

They say when I went under the table, walk and did not know such a word - EVE, the people of different races in this game are not the same. They had different abilities and each race had its own bonuses.

Now all is the politically correct.

You can choose absolutely any race and sex of the character based solely on the desire of the little finger on your left foot. You will appear in a certain system and in the training missions, you will be offered corresponding to your race ships, weapons, etc. But if you fly away to another system belonging to another race, and there you will get their training missions, regardless of your race.

In general, no one will prevent ethnic caldari study matar ships and pass matarr training mission.

So in reality, the choice is  what kind of ships and weapons to study. In theory, they must be balanced. That is, Caldari BC roughly corresponds to the Amarr, Matar and Gallente ship of the same class. But the beauty is that in this game, as in life, this rule is complied  not exactly.

For example, although the DPS BC all these races is about the same, but minmatar Tornado is unmatched by alpha strike. It's why it's so liked by kamikaze - they rarely do more than one shot. Or caldari strategic cruiser "Tengu" - very popular for plexing, agentrun, etc., including the solo. Counterparts from other races, for these purposes are not used, they have their own area of ​​application.