Showing posts with label Planetary Interaction. Show all posts
Showing posts with label Planetary Interaction. Show all posts

Thursday, August 8, 2013

How to get the most out of the planets: Production planet

This scheme can provide an optimum balance between performance and hemorrhoids. If you use it wrong just have hemorrhoids.

pp

4 types of processed materials (10.000 m3 of each type) are loaded into the space port and then moved to storage facilities. And  then they will come to the advanced processors. Transmission capacity is certainly enough, you should not care too much about it. Do links as you wish from the point of view of logic structure (everybody has his own logic)

Monday, August 5, 2013

How to get the most out of the planets: Mining planet

The key to maximum performance – specialization. From 6 available to your character planets 4-5 should be engaged exclusively in mining and manufacturing of processed materials.

The specific number of industry facilities depends on the skills of the character, but the principle remains the same.

Mining planet configuration

Friday, October 5, 2012

Planetary Interaction

At the moment we have a system with seven planets and then 2 chars with skill Command Center at 4. Production developed on the basis of the war plan will show, and now it is time to order some this economy. Complicating factor - on the planets is another players customs, tax is 15%. Spoil relations with neighbors have no desire, they are stronger. But we need to streamline logistics

Planets:

  • Barren, 2
  • Ice, 2
  • Gas, 2
  • Storm ,1

First char can keep 3 of the planet. Barren, Gas, Ice.

  • Barren - delivered Electrolytes + Water = Coolant. Are producing Biofuels. very inefficient
  • Gas - extract Reactive Metals
  • Ice - Water extract

Another one has 5 planets: Barren, Ice, Gas, Gas, Storm

  • Barren добываем Biofuels
  • Gas добываем Oxidizing Compound
  • Gas добываем Oxygen
  • Iсe добываем Toxic Metals
  • Storm добываем Electrolyte

At the moment, for the production of Fuel Block I need:

  • Oxygen
  • Coolant
  • Mechanical Parts
  • Robotics
  • Enriched Uranium

All this, in principle, can I produce.

Oxygen – the most simple. launch site, a lot of the base of plants, storage and well. Put on a gas planet.

Coolant = Electrolytes + Water.

Enriched Uranium = Toxic Metals + Precious Metals.

Mechanical Parts = Reactive Metals + Precious Metals.

Robotics = Mechanical Parts + Consumer Electronics

Consumer Electronics = Toxic Metals + Chiral Structure Hmm... that's what the f... Yeah... it turns out Non-CS crystals, on the lava and plasma planets. I have none at all, then i need to import or Chiral Structures and doing Consumer Electronics, or deliver directly Consumer Electronics and do only Robotics.

Consumer Electronics is about 6000 in Jita. Toxic Metals 500, Chiral Structures ~ 400. Strange prices. More profitable to import Consumer Electronics. But I think because of the tax benefits will not be at all.

While restrict the production of Oxygen, Coolant and Mechanical Parts - for myself. And let's see what can be combined with the rest - for sale.

Optimize:

At Barren planet by first char will be producing Precious Metals, deliver Reactive Metals and produce Mechanical Parts.
At the second Barren from the same char too will mine Precious Metals, Toxic Metals and deliver produce Enriched Uranium. When he will have more Interplanetary Consolidation skills.
Electrolytes mined by the second char at Storm planet. Taken out and throws an ice first, where water is extracted. There will produce Coolant.
Perhaps it is better to place all to the table

Planet Type First char Second char
I Barren

extract Precious Metals
restocking Toxic Metals
produce Enriched Uranium

extract Biofuels

II Storm  

extract Electrolytes

III Barren

extract Precious Metals
restocking Reactive Metals
produce Mechanical Parts

 
IV Gas  

extract Oxidizing Compound

V Gas

extract Reactive Metals

extract Oxygen

VI Ice  

extract Toxic Metals

VII Ice

extract Water
restocking Electrolytes
produce Coolant

 

Oxidizing Compound used for Oxides (+ Oxygen). All other schemes where it is involved in our system are not implemented. It is better to refocus on production Oxygen'a or Reactive Metals, they need a lot. Biofuels also prey probably stop, do one more chain for the production of Enriched Uranium